37,387 research outputs found

    Control of Networked Multiagent Systems with Uncertain Graph Topologies

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    Multiagent systems consist of agents that locally exchange information through a physical network subject to a graph topology. Current control methods for networked multiagent systems assume the knowledge of graph topologies in order to design distributed control laws for achieving desired global system behaviors. However, this assumption may not be valid for situations where graph topologies are subject to uncertainties either due to changes in the physical network or the presence of modeling errors especially for multiagent systems involving a large number of interacting agents. Motivating from this standpoint, this paper studies distributed control of networked multiagent systems with uncertain graph topologies. The proposed framework involves a controller architecture that has an ability to adapt its feed- back gains in response to system variations. Specifically, we analytically show that the proposed controller drives the trajectories of a networked multiagent system subject to a graph topology with time-varying uncertainties to a close neighborhood of the trajectories of a given reference model having a desired graph topology. As a special case, we also show that a networked multi-agent system subject to a graph topology with constant uncertainties asymptotically converges to the trajectories of a given reference model. Although the main result of this paper is presented in the context of average consensus problem, the proposed framework can be used for many other problems related to networked multiagent systems with uncertain graph topologies.Comment: 14 pages, 2 figure

    Adaptive multiagent system for seismic emergency management

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    Presently, most multiagent frameworks are typically programmed in Java. Since the JADE platform has been recently ported to .NET, we used it to create an adaptive multiagent system where the knowledge base of the agents is managed using the CLIPS language, also called from .NET. The multiagent system is applied to create seismic risk scenarios, simulations of emergency situations, in which different parties, modeled as adaptive agents, interact and cooperate.adaptive systems, risk management, seisms.

    A MultiAgent System for Choosing Software Patterns

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    Software patterns enable an efficient transfer of design experience by documenting common solutions to recurring design problems. They contain valuable knowledge that can be reused by others, in particular, by less experienced developers. Patterns have been published for system architecture and detailed design, as well as for specific application domains (e.g. agents and security). However, given the steadily growing number of patterns in the literature and online repositories, it can be hard for non-experts to select patterns appropriate to their needs, or even to be aware of the existing patterns. In this paper, we present a multi-agent system that supports developers in choosing patterns that are suitable for a given design problem. The system implements an implicit culture approach for recommending patterns to developers based on the history of decisions made by other developers regarding which patterns to use in related design problems. The recommendations are complemented with the documents from a pattern repository that can be accessed by the agents. The paper includes a set of experimental results obtained using a repository of security patterns. The results prove the viability of the proposed approach

    A reconfigurable distributed multiagent system optimized for scalability

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    This thesis proposes a novel solution for optimizing the size and communication overhead of a distributed multiagent system without compromising the performance. The proposed approach addresses the challenges of scalability especially when the multiagent system is large. A modified spectral clustering technique is used to partition a large network into logically related clusters. Agents are assigned to monitor dedicated clusters rather than monitor each device or node. The proposed scalable multiagent system is implemented using JADE (Java Agent Development Environment) for a large power system. The performance of the proposed topology-independent decentralized multiagent system and the scalable multiagent system is compared by comprehensively simulating different fault scenarios. The time taken for reconfiguration, the overall computational complexity, and the communication overhead incurred are computed. The results of these simulations show that the proposed scalable multiagent system uses fewer agents efficiently, makes faster decisions to reconfigure when a fault occurs, and incurs significantly less communication overhead. The proposed scalable multiagent system has been coupled with a scalable reconfiguration algorithm for an electric power system attempting to minimize the number of switch combination explored for reconfiguration. The reconfiguration algorithm reconfigures a power system while maintaining bus voltages within limits specified by constraints

    The Current State of Normative Agent-Based Systems

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    Recent years have seen an increase in the application of ideas from the social sciences to computational systems. Nowhere has this been more pronounced than in the domain of multiagent systems. Because multiagent systems are composed of multiple individual agents interacting with each other many parallels can be drawn to human and animal societies. One of the main challenges currently faced in multiagent systems research is that of social control. In particular, how can open multiagent systems be configured and organized given their constantly changing structure? One leading solution is to employ the use of social norms. In human societies, social norms are essential to regulation, coordination, and cooperation. The current trend of thinking is that these same principles can be applied to agent societies, of which multiagent systems are one type. In this article, we provide an introduction to and present a holistic viewpoint of the state of normative computing (computational solutions that employ ideas based on social norms.) To accomplish this, we (1) introduce social norms and their application to agent-based systems; (2) identify and describe a normative process abstracted from the existing research; and (3) discuss future directions for research in normative multiagent computing. The intent of this paper is to introduce new researchers to the ideas that underlie normative computing and survey the existing state of the art, as well as provide direction for future research.Norms, Normative Agents, Agents, Agent-Based System, Agent-Based Simulation, Agent-Based Modeling
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